career soldier skills talent evaluation and related editions
Soldier skills, talent evaluation and related Editions (format skills evaluation copy of original) skills name (early access to grades): - practicality of stars - Related to strengthen talent (this gift can repair a minimum grade): - Upgrading the value of stars ? ? ? ? ? = very Jardine ? ? ? ? ? = Java Java ? ? ? ? ? = also point to ? ? ? ? ? = more practical ? ? ? ? ? = comparative ease of use ? ? ? ? ? = very useful Born fighter will be offensive posture, and a heroic one-two skills, fighting roared heroic blow (LV1): consumption of anger to strengthen the next 15 automatically close physical attacks harm, to increase the top 138 - practicality: ? ? ? ? ? - strengthen the heroic (LV10): passive and skills necessary to reduce this anger 1/2/3 point - escalating value: ? ? ? ? ? the skills and physical attacks on the next automatically close access to the conflict of anger, hurt and incremental Is not very satisfactory. But no better means of attack. So this is very embarrassing skills. PK state needs to use anger precise values will not be used. But in peacetime Daguai useful. Although the increment is not very high. However, as only an ordinary combat skills are better than cheap no good. Strengthen the heroic talent in the arms of a double main Lianji the time value of the use of weapons of the 31 crossing points total to skill, Lian Ji, may choose to enhance the natural, totally recommend strengthening natural pre-washed after the fighting roared points (LV1): Blink Hair, increased consumption of 10 anger friendly physical attacks, and continuing two minutes, when senior incremental good - practicality: ? ? ? ? ? - bashing voice (LV10): passive, screaming to extend the duration of effect - the value of upgrading: ? ? ? ? ? - strengthen the battle roar (LV20): passive, to increase a little bit of incremental attacks - the value of upgrading: ? ? ? ? ? soldiers should always let the team in this state, the team will greatly enhance the physical attack Force. BUFF soldiers only a very poor ah skills to effect this is a very good bashing voice in the choice of violent talent of a relatively good price when crossing skills to extend the duration of considerable anger and reduce consumption of natural roar strengthen the war not worth it in incremental Apart from a small test of skills is almost no one and Emergency Unit (LV4): Prompt and accurate rapid impact enemy, Chun-blood one second and a corresponding value of anger - practicality: ? ? ? ? ? - strengthen the Emergency Unit (LV15 ): Passive, the sprint to increase the anger - the value of upgrading: ? ? ? ? ? good look at the skills are very useful, is the only shortcomings in the fighting in the offensive posture and the use of hard novice master. Strengthen the EU before 26 not to increase it will only increase Biega or 1:00 crossings can still be cost-effective, as the levels increase, the increase in natural 3:00 anger is not essential. Fragmented (LV4): Prompt, DOT, the latter part of a little less than harm - practicality: ? ? ? ? ? - strengthen the fragmented (LV10): passive, an increase of harm - the value of upgrading: ? ? ? ? ? - deep wound (LV20) : Passive, the other will blow the bloodshed - the value of upgrading: ? ? ? ? ? - punctured (LV25): passive and enhanced value of re-injury - the value of upgrading: ? ? ? ? ? fragmentation is the biggest benefit and harm stability To prevent the rival stealth, separated from the hatred is very small, tank soldiers delayed please use this skill. Even if separated by strengthening and hurt still relatively low, but was not used in violent gesture; upgrading skills is for this to below the natural deep wound punctured the harm is the harm of weapons average 60%, DOT, any gesture of re - Can be stimulated; additional incremental harm or good punctured very good, but not very high incremental harm (20%) but in the high-level when it is obvious. Thunder blow (LV6): prompt, around four goals to cause injury slowed down their attacks and 10 percent rate of sustained 30 seconds - practicality: ? ? ? ? ? - strengthen the Thunder (LV15): passive, a reduction Thunder The anger-escalation of the value of consumption 1/1/2-: ? ? ? ? ? Thunder\’s top 108 hurt, special effects were good. To the Department of Physics singled stronger enemy urged to use this skill. Thunder to physical harm, can be used to strengthen the fight totem Thunder value is not high, very little incremental to let this attack is very natural chicken ribs, it should be no increase necessary. Chopped feet (LV8): Prompt, on the target and slow down the damage caused by speed - practicality: ? ? ? ? ? - chopped strengthen feet (LV35): passive, slow increase in the degree - the value of upgrading: ? ? ? ? ? chopped Feet are great skills, good use and produce hatred is still relatively high, but by junior at low speed, and countless foot was cut off the enemy or run quickly. Strengthen the now not-feet chopped an increase of 10% or obvious effect upon expiry of individuals strongly recommend PK when you keep each other within the framework of the attack is very effective even if the Master blinks slow the movement of weapons also play a psychological role Gedang (LV6): Passive, with a certain probability of a weapons Gedang opponents under the close physical attack, the soldiers will not be born on a - practicality: ? ? ? ? ? - strengthening Gedang (LV10): passive, to increase the rate grid file — Upgrading the value: ? ? ? ? ? Gedang weapons would be completely out of the attack to resist damage and effects, very good ability. Almost all the soldiers are upgrading the skills. 5 percent of the popular left block point is that the enemy understands only 95% of the risk of hitting you. 10 adopted at the mission (see the task of all occupational TRAX) to learn defensive posture, shield-and ridiculed defense posture of the harm suffered reduced by 10%, 10% reduction attack ridiculed (LV10): prompt, so that the enemy attacked their two Second, in attacks on their goal to be invalid - practicality: ? ? ? ? ? - strengthen the ridicule (LV25): passive and ridiculed shorten the cooling time - the value of upgrading: ? ? ? ? ? mockery of the soldiers can monster of hatred Rose to its instantaneous infinitely close to the first list of hate attacks on soldiers and forced two seconds, so ridiculed when you fill a high-hatred skills. Ridicule are attacking their own monster is not valid, although it would occur first as a sarcastic icon, because you have is their hatred of the first person to the list. Ridicule is used to emergencies, but often mocked for its failure to strengthen the lower value also ridiculed the value of the corresponding decrease of the soldiers or the defense honest and full of good and good is better than no bloody Kuangnu (LV10): Prompt, sacrifice HP angry exchange for part of their value - practicality: ? ? ? ? ? - strengthen the blood anger (LV15): passive, to reduce the use of bloody Kuangnu reduce the volume of HP - the value of upgrading: ? ? ? ? ? - Pofuchenzhou (LV20): Prompt , 15 seconds increased by 1 / 3 of HP, 10??cooling - the value of upgrading: ? ? ? ? ? bloody Kuangnu instant access to 10 continued to angrily after an increase of 10 anger, this process will enter a state of combat. More useful skills for high blood sacrifice 20 to 20 need to use anger anger of the soldiers is very valuable to the common bloody fighting Kuangnu helpful, strengthened by up less hesitation, the general anti-war will increase. Pofuchenzhou good use at crucial moments can often be life-saving, but 15 seconds after deducting the increment, if the output
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