I don’t know if I’d describe it as “interesting” as much as exhausting
Thursday, March 18th, 2010
I don’t know if I’d describe it as “interesting” as much as exhausting. We’ve got almost 3000 employees worldwide now, and the majority of that growth is due to the success of World of Warcraft. As a company we’ve found ourselves spread very, very thin - because the World of Warcraft community has a voracious appetite for content. That development team is 130 people, they’re working on white pearl ...