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Posts Tagged ‘Classes’
Tuesday, October 7th, 2008
Man, this game is the BOMB!
I love this game, and how great it is in all of its …..greatness!
All other games must bow down in AWE.
The support Funcom offers is TOP NOTCH!
Funcom never pulls out the nerf bat, much less hitting anyone with it!
The content in the game is so plentiful, it overloads my senses!
Warhammer Online will NEVER be able to hold a candle to the glory that is Age of Conan!
…is that better Funcom employee? ...
Tags: Classes Posted in Age of Conan Classes, Uncategorized | No Comments »
Tuesday, October 7th, 2008
So i\’m playing my demo, and i keep getting LOS errors on my aoe spells.
Apparently the LOS is going from ground-to-ground not from eye-to-ground. if you have something at your feet, the spell doesn\’t work.
However regular DD spells are eye-to-target and they seem to work fine.
I\’ve tested this in several areas, if i move away from that tiny rock i can cast the spell, but anything larger than a pebble seems to break the LoS. The DD spells don\’...
Tags: Classes Posted in Age of Conan Classes, Uncategorized | No Comments »
Tuesday, October 7th, 2008
For the great survey. I hope you pay heed for the results because I tried to be as honest as I could be. I hope everyone else also did so.
Otherwise I may not really re-sub because there isn\’t much going on with the game and performance issues are still severe!
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Tuesday, October 7th, 2008
Hello everyone,
I have been watching these boards for some time and waiting on Funcom to actually make some welcomed changes. LOL you guys are a trip but I got to admit you all are here for one reason and that is to make Age of Conn a better game. If you are not here for that reason then please move on this post is to hopefully shead some light on my real life experience with the avarge gamer and his NEW computer that meets the minimum spec to play one of todays great game Oblivion.<...
Tags: Classes Posted in Uncategorized | No Comments »
Monday, September 22nd, 2008
I\’ve notices a slight increase in the damage for casters in this last patch (Thursday, July 17th). I was told, when in an Epic Khesh group, that it wasn\’t just casters, but every classes overall; is this true? I do know that there\’s atleast a slight noticable damage increase for Demos, that much can be confirmed personally.
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Monday, September 22nd, 2008
I rarely post and could careless about game patches however, when a level 77 player provokes 5 level 80 guards and the player is immune to the damage of the NPC guards then you have a problem with the town guard system. Keep this crap up and you will follow the path of Shadowbane.
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Monday, September 22nd, 2008
What happened to moving to once week patching? Oceanic players are getting hammered on supposed oceanic servers with back-to-back 5 hour patch-after-patch right in the middle of our prime playing time… and these are not even on the days patching is supposed to be happening!
Would be great if we could actually play.
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Tags: Classes Posted in AGE OF CONAN MAPS, Uncategorized | No Comments »
Monday, September 22nd, 2008
In the new stats tabs Evade % appears only in PvE. I\’m wondering if they removed it or plan or removing it from PvP altogether. It still appears that invulns work in PvP. Just curious about evade.
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Monday, September 22nd, 2008
Overall good patch–\” target=\”_blank\”>lot\’s of positive responses on Euro forums. Just compiling the undocumented news here.
Disclaimers: Remember these reports are only as good as the posters that make them. If any of these claims are falsified, let me know with evidence
Most important: 1H weapon speed issue, Invisible bug issue, combo abuse issue.
Update 7:02 AM PST, US Servers live. Unreferenced changes will be from me.
General...
Tags: Classes Posted in Age of Conan Characters, Uncategorized | No Comments »
Monday, September 22nd, 2008
The MMORPG.com forums are pretty explosive right now: http://www.gamespot.com/news/6194664…stnews;title;1
It looks to be a KOTOR-MMORPG. Regardless, I\’m very excited and hope it\’s true. I\’ve been yearning for this ever since SOE destroyed SWG.
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Tags: Classes Posted in Uncategorized | No Comments »
Monday, September 22nd, 2008
What did you want, a real thread? No. No, no, no. Alcohol-induced and inspired threads will never be real, they will always be a thing of your imagination. Oh yeah:
http://www.penny-arcade.com/comic/2008/7/14/
hahahahahahahahahahahahaahahaha
World-Smasher: Balance issues.
hahahahahahahahahahahaahahahahahah
GOD those guys just KILL me.
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Tags: Classes Posted in AGE OF CONAN MAPS, Uncategorized | No Comments »
Monday, September 22nd, 2008
to look foward to a new MMO, im not intristed in WHO…but yesterday SW KOTOR MMO was leaked by the EA CEO, and is bieng made by Bioware/LA/EA/Pandemic… and Jumpgate evolution looks good…what are you guys looking forward to?
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Monday, September 22nd, 2008
Just wondering when FC is going to add the LOS check to rangers so I can step behind a rock and let them waste their combo cooldowns? Probably Melee combos should stop doing damage if I move out of range as well to make it all more realistic, which was the main concern for double casting LOS checks afterall.
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Tags: Classes Posted in Age of Conan Guide, Uncategorized | No Comments »
Monday, September 22nd, 2008
By the way i love this game.
The hallmarks of intelligence are memory and reasoning. With this said lets use both and move onto hard facts that cannot be denied.
1. Age of Conan is missing features that were advertised.
2. significant mistakes have been made consistently when attemping to add or change things.
3. The patching has improved parts of the game and created many new problems.
4. The first months collections for revenue have been recieved by Fun...
Tags: Classes Posted in AGE OF CONAN HYBORIAN ADVENTURES GAME, Uncategorized | No Comments »
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